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首页 / 操作系统 / Linux / UDT中epoll对CLOSE状态的处理

epoll_wait()返回可用uid时,对uid取状态,本该是BROKEN的,却取到CLOSED,然而,不能像处理BROKEN事件那样处理CLOSED事件,这样移除不了CLOSED事件,于是epoll_wait不断返回该uid,就造成了死循环。跟踪代码至底层,寻找原因。 int CUDTUnited::epoll_remove_usock(const int eid, const UDTSOCKET u){   int ret = m_EPoll.remove_usock(eid, u);    CUDTSocket* s = locate(u);   if (NULL != s)   {      s->m_pUDT->removeEPoll(eid);   }   //else   //{   //   throw CUDTException(5, 4);   //}    return ret;} CUDTSocket* CUDTUnited::locate(const UDTSOCKET u){   CGuard cg(m_ControlLock);    map<UDTSOCKET, CUDTSocket*>::iterator i = m_Sockets.find(u);    if ((i == m_Sockets.end()) || (i->second->m_Status == CLOSED))      return NULL;    return i->second;} void CUDT::removeEPoll(const int eid){   // clear IO events notifications;   // since this happens after the epoll ID has been removed, they cannot be set again   set<int> remove;   remove.insert(eid);   s_UDTUnited.m_EPoll.update_events(m_SocketID, remove, UDT_EPOLL_IN | UDT_EPOLL_OUT, false);    CGuard::enterCS(s_UDTUnited.m_EPoll.m_EPollLock);   m_sPollID.erase(eid);   CGuard::leaveCS(s_UDTUnited.m_EPoll.m_EPollLock);} CUDTUnited::epoll_remove_usock里,先locate目前uid的位置,但如果此时uid的状态是CLOSED,则返回NULL, 于是,epoll_remove_usock无法再继续调用removeEPoll,所以无法移除epoll事件。但为什么会发生CLOSED事件呢?按照作者的原意,应该是只会发生BROKEN事件,不会发生CLOSED事件的,继续查找原因。 首先看看BROKEN事件怎么发生的。 客户端疑似断开十秒以上之后, CUDT::checkTimers()做以下操作 …… ……         m_bClosing = true;         m_bBroken = true;         m_iBrokenCounter = 30;          // update snd U list to remove this socket         m_pSndQueue->m_pSndUList->update(this);          releaseSynch();          // app can call any UDT API to learn the connection_broken error         s_UDTUnited.m_EPoll.update_events(m_SocketID, m_sPollID, UDT_EPOLL_IN | UDT_EPOLL_OUT | UDT_EPOLL_ERR, true);          CTimer::triggerEvent(); …… ……在这里把m_bBroken置为true,并触发epoll事件。然而,在epoll_wait返回事件之前,还可能发生这个: #ifndef WIN32   void* CUDTUnited::garbageCollect(void* p)#else   DWORD WINAPI CUDTUnited::garbageCollect(LPVOID p)#endif{    CUDTUnited* self = (CUDTUnited*)p;    CGuard gcguard(self->m_GCStopLock);    while (!self->m_bClosing)   {       self->checkBrokenSockets(); …… …… void CUDTUnited::checkBrokenSockets(){    CGuard cg(m_ControlLock);    // set of sockets To Be Closed and To Be Removed   vector<UDTSOCKET> tbc;   vector<UDTSOCKET> tbr;    for (map<UDTSOCKET, CUDTSocket*>::iterator i = m_Sockets.begin(); i != m_Sockets.end(); ++ i)   {      // check broken connection      if (i->second->m_pUDT->m_bBroken)      {         if (i->second->m_Status == LISTENING)         {            // for a listening socket, it should wait an extra 3 seconds in case a client is connecting            if (CTimer::getTime() - i->second->m_TimeStamp < 3000000)               continue;         }         else if ((i->second->m_pUDT->m_pRcvBuffer != NULL) && (i->second->m_pUDT->m_pRcvBuffer->getRcvDataSize() > 0) && (i->second->m_pUDT->m_iBrokenCounter -- > 0))         {            // if there is still data in the receiver buffer, wait longer            continue;         }          //close broken connections and start removal timer         i->second->m_Status = CLOSED;         i->second->m_TimeStamp = CTimer::getTime();         tbc.push_back(i->first);         m_ClosedSockets[i->first] = i->second;…………GC线程是UDT的垃圾回收处理,在UDT调用cleanup(),之前,会一直处于checkBrokenSocket和阻塞的循环中。然后在checkBrokenSocket里,当socket的m_bBroken为true时,m_Status的状态被置为CLOSED。 所以,这时候再用getsocketstate取socket的状态,就会取到CLOSED,也就是明明是BROKEN事件,硬生生变成了CLOSED事件!然后接下去epoll事件的移除就失败了。 于是,修改如下,把int CEPoll::remove_usock(const int eid, const UDTSOCKET& u){   CGuard pg(m_EPollLock);    map<int, CEPollDesc>::iterator p = m_mPolls.find(eid);   if (p == m_mPolls.end())      throw CUDTException(5, 13);    p->second.m_sUDTSocksIn.erase(u);   p->second.m_sUDTSocksOut.erase(u);   p->second.m_sUDTSocksEx.erase(u);    return 0;}改为int CEPoll::remove_usock2(const int eid, const UDTSOCKET& u){   CGuard pg(m_EPollLock);    map<int, CEPollDesc>::iterator p = m_mPolls.find(eid);   if (p == m_mPolls.end())      throw CUDTException(5, 13);    p->second.m_sUDTSocksIn.erase(u);   p->second.m_sUDTSocksOut.erase(u);   p->second.m_sUDTSocksEx.erase(u);    p->second.m_sUDTWrites.erase(u);   p->second.m_sUDTReads.erase(u);   p->second.m_sUDTExcepts.erase(u);    return 0;}并去掉CUDTUnited::epoll_remove_usock()中对removeEPoll()的调用。 这是比较简单也比较粗糙的改法,应该有更方便的思路才对。 本文永久更新链接地址:http://www.linuxidc.com/Linux/2016-08/134196.htm