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2. 代码
#import "ViewController.h" #import <Accelerate/Accelerate.h>@interface ViewController ()@end@implementation ViewController- (void)viewDidLoad {[super viewDidLoad];self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"background"]]; // [self iOS8BlurImageImplement]; // [self coreImageImplement];[self vImageImplement]; }// iOS8 使用系统自带的处理方式 - (void)iOS8BlurImageImplement {UIBlurEffect *beffect = [UIBlurEffect effectWithStyle:UIBlurEffectStyleLight];UIVisualEffectView *view = [[UIVisualEffectView alloc] initWithEffect:beffect];view.frame = self.view.bounds;[self.view addSubview:view]; } // 使用CoreImage实现图片模糊 - (void)coreImageImplement{CIContext *context = [CIContext contextWithOptions:nil];NSError *error = nil;NSString *filePath = [[NSBundle mainBundle] pathForResource:@"background" ofType:@"png"];NSData *imageData = [NSData dataWithContentsOfFile:filePath options:NSDataReadingUncached error:&error];//NSData *imageData = [NSData dataWithContentsOfFile:@"background.png"];CIImage *image = [CIImage imageWithData:imageData];CIFilter *filter = [CIFilter filterWithName:@"CIGaussianBlur"];[filter setValue:image forKey:kCIInputImageKey];[filter setValue:@2.0f forKey:@"inputRadius"];CIImage *result = [filter valueForKey:kCIOutputImageKey];CGImageRef outImage = [context createCGImage:result fromRect:[result extent]];UIImage *bluerImage = [UIImage imageWithCGImage:outImage];UIImageView *imageView = [[UIImageView alloc] initWithImage:bluerImage];imageView.frame = self.view.bounds;[self.view addSubview:imageView]; } // 使用vImage API实现图片模糊 // iOS5.0中新增了vImage API可以使用,它属于Accelerate.Framework,所以如果你要使用它要在工程中加入这个Framework。模糊算法使用的是vImageBoxConvolve_ARGB8888这个函数。 - (void)vImageImplement {UIImage *image = [UIImage imageNamed:@"background"];UIImage *blurImage = [self blurryImage:image withBlurLevel:0.5];self.view.backgroundColor = [UIColor colorWithPatternImage:blurImage]; }- (UIImage *)blurryImage:(UIImage *)image withBlurLevel:(CGFloat)blur {if (blur < 0.f || blur > 1.f) { blur = 0.5f;}int boxSize = (int)(blur * 100);boxSize = boxSize - (boxSize % 2) + 1;CGImageRef img = image.CGImage;vImage_Buffer inBuffer, outBuffer;vImage_Error error;voidvoid *pixelBuffer;CGDataProviderRef inProvider = CGImageGetDataProvider(img);CFDataRef inBitmapData = CGDataProviderCopyData(inProvider);inBuffer.width = CGImageGetWidth(img);inBuffer.height = CGImageGetHeight(img);inBuffer.rowBytes = CGImageGetBytesPerRow(img);inBuffer.data = (void*)CFDataGetBytePtr(inBitmapData);pixelBuffer = malloc(CGImageGetBytesPerRow(img) *CGImageGetHeight(img));if(pixelBuffer == NULL) NSLog(@"No pixelbuffer");outBuffer.data = pixelBuffer;outBuffer.width = CGImageGetWidth(img);outBuffer.height = CGImageGetHeight(img);outBuffer.rowBytes = CGImageGetBytesPerRow(img);error = vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer, NULL, 0, 0, boxSize, boxSize, NULL, kvImageEdgeExtend);if (error) { NSLog(@"error from convolution %ld", error);}CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();CGContextRef ctx = CGBitmapContextCreate( outBuffer.data, outBuffer.width, outBuffer.height, 8, outBuffer.rowBytes, colorSpace, kCGImageAlphaNoneSkipLast);CGImageRef imageRef = CGBitmapContextCreateImage (ctx);UIImage *returnImage = [UIImage imageWithCGImage:imageRef];//clean upCGContextRelease(ctx);CGColorSpaceRelease(colorSpace);free(pixelBuffer);CFRelease(inBitmapData);CGColorSpaceRelease(colorSpace);CGImageRelease(imageRef);return returnImage; }@end以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。