开始实现
新建一个ClockView集成View
public class ClockView extends View {}先重写onMeasure方法,这里要先说一下View的测量模式,一共有三种:
所以我们重写一下onMeasure方法可以指定View width、height的最小值
/** * 当布局为wrap_content时设置默认长宽 * @param widthMeasureSpec * @param heightMeasureSpec */@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {setMeasuredDimension(measure(widthMeasureSpec), measure(heightMeasureSpec));}private int measure(int origin){int result = DEFAULT_MIN_WIDTH;int specMode = MeasureSpec.getMode(origin);int specSize = MeasureSpec.getSize(origin);if(specMode == MeasureSpec.EXACTLY){result = specSize;}else{if(specMode == MeasureSpec.AT_MOST){result = Math.min(result, specSize);}}return result;}下面就是最重要的重写onDraw方法来绘制表盘、刻度、指针……,大致流程如下
//画外圆float borderWidth = DEFAULT_BORDER_WIDTH;Paint paintCircle = new Paint();paintCircle.setStyle(Paint.Style.STROKE);paintCircle.setAntiAlias(true);paintCircle.setStrokeWidth(borderWidth);canvas.drawCircle(getWidth() / 2, getHeight() / 2, Math.min(getHeight() / 2, getWidth() / 2) - borderWidth / 2, paintCircle);2、画刻度线,在这里我们可以利用一个`canvas.rotate"方法就可以不用计算角度了
//画刻度线float degreeLength = 0f;Paint paintDegree = new Paint();paintDegree.setAntiAlias(true);for(int i=0;i<60;i++){if(i % 5 == 0){paintDegree.setStrokeWidth(6);degreeLength = DEFAULT_LONG_DEGREE_LENGTH;}else{paintDegree.setStrokeWidth(3);degreeLength = DEFAULT_SHORT_DEGREE_LENGTH;}canvas.drawLine(getWidth()/2, Math.abs(getWidth()/2 - getHeight()/2), getWidth()/2, Math.abs(getWidth()/2 - getHeight()/2) + degreeLength, paintDegree);canvas.rotate(360/60, getWidth()/2, getHeight()/2);}3、画刻度上的数字
//刻度数字int degressNumberSize = 30;canvas.translate(getWidth() / 2, getHeight() / 2);Paint paintDegreeNumber = new Paint();paintDegreeNumber.setTextAlign(Paint.Align.CENTER);paintDegreeNumber.setTextSize(degressNumberSize);paintDegreeNumber.setFakeBoldText(true);for(int i=0;i<12;i++){float[] temp = calculatePoint((i+1)*30, r - DEFAULT_LONG_DEGREE_LENGTH - degressNumberSize/2 - 15);canvas.drawText((i+1)+"", temp[2], temp[3] + degressNumberSize/2-6, paintDegreeNumber);}/** * 根据角度和长度计算线段的起点和终点的坐标 * @param angle * @param length * @return */private float[] calculatePoint(float angle, float length){float[] points = new float[4];if(angle <= 90f){points[0] = -(float) Math.sin(angle*Math.PI/180) * DEFAULT_POINT_BACK_LENGTH;points[1] = (float) Math.cos(angle*Math.PI/180) * DEFAULT_POINT_BACK_LENGTH;points[2] = (float) Math.sin(angle*Math.PI/180) * length;points[3] = -(float) Math.cos(angle*Math.PI/180) * length;}else if(angle <= 180f){points[0] = -(float) Math.cos((angle-90)*Math.PI/180) * DEFAULT_POINT_BACK_LENGTH;points[1] = -(float) Math.sin((angle-90)*Math.PI/180) * DEFAULT_POINT_BACK_LENGTH;points[2] = (float) Math.cos((angle-90)*Math.PI/180) * length;points[3] = (float) Math.sin((angle-90)*Math.PI/180) * length;}else if(angle <= 270f){points[0] = (float) Math.sin((angle-180)*Math.PI/180) * DEFAULT_POINT_BACK_LENGTH;points[1] = -(float) Math.cos((angle-180)*Math.PI/180) * DEFAULT_POINT_BACK_LENGTH;points[2] = -(float) Math.sin((angle-180)*Math.PI/180) * length;points[3] = (float) Math.cos((angle-180)*Math.PI/180) * length;}else if(angle <= 360f){points[0] = (float) Math.cos((angle-270)*Math.PI/180) * DEFAULT_POINT_BACK_LENGTH;points[1] = (float) Math.sin((angle-270)*Math.PI/180) * DEFAULT_POINT_BACK_LENGTH;points[2] = -(float) Math.cos((angle-270)*Math.PI/180) * length;points[3] = -(float) Math.sin((angle-270)*Math.PI/180) * length;}return points;}4、画指针
//画指针Paint paintHour = new Paint();paintHour.setAntiAlias(true);paintHour.setStrokeWidth(15);Paint paintMinute = new Paint();paintMinute.setAntiAlias(true);paintMinute.setStrokeWidth(10);Paint paintSecond = new Paint();paintSecond.setAntiAlias(true);paintSecond.setStrokeWidth(5);Calendar now = Calendar.getInstance();float[] hourPoints = calculatePoint(now.get(Calendar.HOUR_OF_DAY)%12/12f*360, hourPointerLength);canvas.drawLine(hourPoints[0], hourPoints[1], hourPoints[2], hourPoints[3], paintHour);float[] minutePoints = calculatePoint(now.get(Calendar.MINUTE)/60f*360, minutePointerLength);canvas.drawLine(minutePoints[0], minutePoints[1], minutePoints[2], minutePoints[3], paintMinute);float[] secondPoints = calculatePoint(now.get(Calendar.SECOND)/60f*360, secondPointerLength);canvas.drawLine(secondPoints[0], secondPoints[1], secondPoints[2], secondPoints[3], paintSecond);5、画圆心
//画圆心Paint paintCenter = new Paint();paintCenter.setColor(Color.WHITE);canvas.drawCircle(0, 0, 2, paintCenter);最后只要启动一个无限循环的线程,每隔1秒针重绘一下View就能让指针动起来了private Thread timeThread = new Thread() {@Overridepublic void run() {try {while(true){updateHandler.sendEmptyMessage(0);Thread.sleep(1000);}} catch (InterruptedException e) {e.printStackTrace();}}};private Handler updateHandler = new Handler() {@Overridepublic void handleMessage(Message msg) {invalidate();}};以上就是教大家如何利用Android画个时钟的详细步骤代码,希望对大家的学习Android软件编程有所帮助。