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Visual C++.NET DirectShow编程(2)2007-05-15sunjin00… 6.定义媒体控制成员变量

修改PlayWndDlg.h如下:
protected:

HICON m_hIcon;

// 生成的消息映射函数

virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()

//和媒体控制相关的成员变量

private:

IGraphBuilder *m_pGraph; //IGraphBuilder 接口提供了生成Filter Graph相//关的方法
IMediaControl *m_pMediaControl;
//IMediaControl 接口提供了控制流经Filter //Graph数据流的相关方法

IMediaEventEx *m_pEvent;
//IMediaEventEx 继承自IMediaEvent,提供了从
//Filter Graph 管理器获取事件消息的方法

IMediaSeeking *m_pMediaSeeking; //IMediaSeeking 提供了控制流的播放位置和播放//速度的方法
CString m_strMediaFile; //当前播放的媒体文件的名称
BOOL m_isPlaying; //当前的播放状态

};

在CPlayWndDlg的构造函数中添加初始化代码。

CPlayWndDlg::CPlayWndDlg(CWnd* pParent /*=NULL*/)
: CDialog(CPlayWndDlg::IDD, pParent)

{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);

m_pGraph = NULL;
m_pMediaControl = NULL;
m_pEvent = NULL;
m_pMediaSeeking = NULL;
m_strMediaFile = "";
m_isPlaying = FALSE;

}

由于一些和窗体控制有关的初始化代码不能放在构造函数中进行,我们将其放在CPlayWndDlg::OnInitDialog()中,我们必须在此必须对CPlayWndDlg添加WS_CLIPCHILDREN 的Style,因为在我们的应用中把视频窗体作为CPlayWndDlg的一个子窗体来使用的,这是非常重要的,许多开发人员在刚开始使用DirectShow时,父窗体的Style没有设置正确,造成视频不能正确显示,代码如下:

// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作

SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标

// TODO: 在此添加额外的初始化代码

ModifyStyle(0, WS_CLIPCHILDREN);
((CEdit*)GetDlgItem(IDC_MEDIAFILE_EDIT))->SetReadOnly(TRUE);

return TRUE; // 除非设置了控件的焦点,否则返回 TRUE

}
添加相应的清除代码,重载CPlayWndDlg的DestoryWindow方法,如下:

BOOL CPlayWndDlg::DestroyWindow()
{
// TODO: 在此添加专用代码和/或调用基类

if(m_pGraph)
m_pGraph->Release();
if(m_pMediaControl)
m_pMediaControl->Release();
if(m_pEvent)
m_pEvent->Release();
if(m_pMediaSeeking)
m_pMediaSeeking->Release();

m_pGraph = NULL;
m_pMediaControl = NULL;
m_pEvent = NULL;
m_pMediaSeeking = NULL;
return CDialog::DestroyWindow();

}
7.修改CPlayWndDlg::OnPaint(),由于现在视频显示区域必须由我们自己进行重画:
void CPlayWndDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);

// 使图标在工作矩形中居中

int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;

// 绘制图标

dc.DrawIcon(x, y, m_hIcon);

}
else
{
if(m_isPlaying == FALSE)
{
CClientDC dc(GetDlgItem(IDC_VW_FRAME));
dc.SetBkColor(RGB(0,0,0));
CRect rc;
GetDlgItem(IDC_VW_FRAME)->GetClientRect(rc);

//ClientToScreen(rc);

dc.FillRect(rc, CBrush::FromHandle((HBRUSH)GetStockObject(BLACK_BRUSH)));
GetDlgItem(IDC_VW_FRAME)->Invalidate();
}
CDialog::OnPaint();
}
}

添加浏览、播放、暂停、关闭四按钮的相应事件响应函数,同时在CPlayWndDlg中添加如下四个私有方法:

void MoveVideoWindow(void);
void CleanUp(void);
BOOL Stop(void);
BOOL Play(void);
上述方法的实现如下:

// IDC_VW_FRAME控件Picture Control主要作用是控制Vedio Window的显示位置
void CPlayWndDlg::MoveVideoWindow(void)
{
IVideoWindow* pVideoWinow = NULL;
if(m_pGraph)
{
m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVideoWinow);
CRect rc;
GetDlgItem(IDC_VW_FRAME)->GetWindowRect(rc);
ScreenToClient(rc);
pVideoWinow->SetWindowPosition(rc.left, rc.top, rc.Width(), rc.Height());
pVideoWinow->Release();
pVideoWinow = NULL;
}
}

void CPlayWndDlg::CleanUp(void)
{
long levCode;
IVideoWindow *pVidWin = NULL;

if(!m_pGraph)
return;

m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVidWin);
m_pEvent->WaitForCompletion(INFINITE, &levCode);

pVidWin->put_Visible(OAFALSE);
pVidWin->Release();
m_pMediaSeeking->Release();
m_pMediaControl->Release();
m_pEvent->Release();
m_pGraph->Release();
m_pMediaSeeking = NULL;
m_pMediaControl = NULL;
m_pEvent = NULL;
m_pGraph = NULL;

UpdateData(FALSE);
CClientDC dc(GetDlgItem(IDC_VW_FRAME));
dc.SetBkColor(RGB(0,0,0));

CRect rc;

GetDlgItem(IDC_VW_FRAME)->GetClientRect(rc);
ClientToScreen(rc);
dc.FillRect(rc, CBrush::FromHandle((HBRUSH)GetStockObject(BLACK_BRUSH)));
Invalidate();
}

BOOL CPlayWndDlg::Stop(void)
{
IVideoWindow *pVidWin = NULL;
HRESULT hr;

if(m_pMediaControl)
{
LONGLONG pos = 0;
hr = m_pMediaControl->Stop();
hr = m_pMediaSeeking->SetPositions(&pos, AM_SEEKING_AbsolutePositioning ,&pos, AM_SEEKING_NoPositioning);

m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVidWin);
pVidWin->put_Visible(OAFALSE);

m_isPlaying = FALSE;
GetDlgItem(IDC_PLAY_BUTTON)->EnableWindow(TRUE);
GetDlgItem(IDC_PAUSE_BUTTON)->EnableWindow(FALSE);
pVidWin->Release();
long levCode;
m_pEvent->WaitForCompletion(INFINITE, &levCode);
m_pMediaControl->Release();

return TRUE;
}
return FALSE;
}

BOOL CPlayWndDlg::Play(void)
{
// 运行

IVideoWindow *pVidWin = NULL;

if(m_pGraph)
{
m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVidWin);
pVidWin->put_Visible(OATRUE);
m_pGraph->QueryInterface(IID_IMediaControl, (void **)&m_pMediaControl);
m_pMediaControl->Run();
m_isPlaying = TRUE;
GetDlgItem(IDC_PLAY_BUTTON)->EnableWindow(FALSE);
GetDlgItem(IDC_PAUSE_BUTTON)->EnableWindow(TRUE);

return TRUE;
}
return FALSE;
}

浏览、播放、暂停、关闭四按钮的相应事件响应函数如下:
void CPlayWndDlg::OnBnClickedBrowseButton()
{
CFileDialog dlgFile(TRUE, NULL, NULL,
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
"Movie Files (*.avi;*.mpg;*.mpeg) |
*.avi;*.mpg;*.mpeg |
Audio Files (*.wav;*mp3;*.mpa;*.mpu;*.au) |
*.wav;*.mp3;*.mpa;*.mpu;*.au |
Midi Files (*.mid;*.midi;*.rmi) |
*.mid;*.midi;*.rmi| | ", this);

if(dlgFile.DoModal() == IDOK)
{
m_strMediaFile = dlgFile.GetPathName();
GetDlgItem(IDC_MEDIAFILE_EDIT)->SetWindowText(m_strMediaFile);
}
else
return;

CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC, IID_IGraphBuilder, (void **)&m_pGraph);

HRESULT hr = m_pGraph->RenderFile(CA2W(m_strMediaFile), NULL);

if(FAILED(hr))
{
char szMsg[200];
AMGetErrorText(hr, szMsg, sizeof(szMsg));
AfxMessageBox(szMsg);
}

//指定父窗体

IVideoWindow* pVidWin = NULL;
m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVidWin);
pVidWin->put_Owner((OAHWND)m_hWnd);
pVidWin->put_WindowStyle(WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN);

CRect rc;

GetDlgItem(IDC_VW_FRAME)->GetWindowRect(rc);
ScreenToClient(rc);
pVidWin->SetWindowPosition(rc.left, rc.top, rc.Width(), rc.Height());

// 注意此处Filter Graph Manager的事件以WM_GRAPHNOTIFY发出(用户定义的消息).

m_pGraph->QueryInterface(IID_IMediaEventEx, (void **)&m_pEvent);
m_pEvent->SetNotifyWindow((OAHWND)m_hWnd, WM_GRAPHNOTIFY, 0);

// 设置Seeking

m_pGraph->QueryInterface(IID_IMediaSeeking, (void **)&m_pMediaSeeking);

}

void CPlayWndDlg::OnBnClickedPlayButton()
{
Play();
}

void CPlayWndDlg::OnBnClickedPauseButton()
{
m_pMediaControl->Pause();
m_isPlaying = TRUE;

GetDlgItem(IDC_PLAY_BUTTON)->EnableWindow(TRUE);
GetDlgItem(IDC_PAUSE_BUTTON)->EnableWindow(FALSE);
}

void CPlayWndDlg::OnBnClickedCancel()
{
// TODO: 在此添加控件通知处理程序代码

CleanUp();
OnCancel();
}

8.添加对WM_GRAPHNOTIFY消息,及其响应函数

在PlayWndDlg添加消息ID定义:

#define WM_GRAPHNOTIFY WM_USER + 101
在PlayWndDlg.h中,代码如下:

// 实现

protected:

HICON m_hIcon;

// 生成的消息映射函数

virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();

DECLARE_MESSAGE_MAP()

afx_msg HRESULT OnGraphNotify(WPARAM wParam,LPARAM lParam);

private:

IGraphBuilder *m_pGraph;
IMediaControl *m_pMediaControl;
IMediaEventEx *m_pEvent;

PlayWndDlg.cpp,如下:

ON_BN_CLICKED(IDC_BROWSE_BUTTON, OnBnClickedBrowseButton)
ON_BN_CLICKED(IDC_PLAY_BUTTON, OnBnClickedPlayButton)
ON_BN_CLICKED(IDC_PAUSE_BUTTON, OnBnClickedPauseButton)
ON_BN_CLICKED(IDCANCEL, OnBnClickedCancel)
ON_MESSAGE(WM_GRAPHNOTIFY, OnGraphNotify)

END_MESSAGE_MAP()
实现如下:

HRESULT CPlayWndDlg::OnGraphNotify(WPARAM wParam,LPARAM lParam)
{
long levCode, lparam1, lparam2;
HRESULT hr;

while (hr = m_pEvent->GetEvent(&levCode, &lparam1, &lparam2, 0), SUCCEEDED(hr))
{
hr = m_pEvent->FreeEventParams(levCode, lparam1, lparam2);
if ((EC_COMPLETE == levCode) || (EC_USERABORT == levCode))
{
TRACE("End of the media file!!. ");
Stop();

//CleanUp();

break;
}
}
return hr;
}