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状态模式(state pattern) 未使用状态模式详解2016-03-29状态模式可以控制状态的转换, 未使用设计模式时, 程序会非常繁杂.

具体方法:

1. 状态转换类.

/*** @time 2014年7月11日*/package state;/*** @author C.L.Wang**/public class GumballMachine {final static int SOLD_OUT = 0;final static int NO_QUARTER = 1;final static int HAS_QUARTER = 2;final static int SOLD = 3;int state = SOLD_OUT;int count = 0;public GumballMachine(int count) {this.count = count;if (count > 0) {state = NO_QUARTER; //转换模式}}public void insertQuarter() { //输入25分钱if (state == HAS_QUARTER) {System.out.println("You can"t insert another quarter.");} else if (state == NO_QUARTER) {state = HAS_QUARTER;System.out.println("You inserted a quarter.");} else if (state == SOLD_OUT) {System.out.println("You can"t insert a quarter, the machine is sold out.");} else if (state == SOLD) {System.out.println("Please wait, we"re already giving you a gumball.");}}public void ejectQuarter() { //退回25分钱if (state == HAS_QUARTER) {System.out.println("Quarter returned.");state = NO_QUARTER;} else if (state == NO_QUARTER) {System.out.println("You haven"t inserted a quarter.");} else if (state == SOLD) {System.out.println("Sorry, you already turned the crank.");} else if (state == SOLD_OUT) {System.out.println("You can"t eject, you haven"t inserted a quarter yet.");}}public void turnCrank() { //摇动转杆if (state == SOLD) {System.out.println("Turning twice doesn"t get another gumball.");} else if (state == NO_QUARTER) {System.out.println("You turned but there"s no quarter.");} else if (state == SOLD_OUT) {System.out.println("You turned, but there are no gumballs");} else if (state == HAS_QUARTER) {System.out.println("You turned...");state = SOLD;dispense();}}public void dispense() {if (state == SOLD) {System.out.println("A gumball comes rolling out the slot.");count--;if (count == 0) {System.out.println("Opps, out of gumballs.");state = SOLD_OUT;} else {state = NO_QUARTER;}} else if (state == NO_QUARTER) {System.out.println("You need to pay first.");} else if (state == SOLD_OUT) {System.out.println("No gumball dispensed.");} else if (state == HAS_QUARTER) {System.out.println("No gumball dispensed.");}}public void refill(int numGumballs) {this.count = numGumballs;state = NO_QUARTER;}public String toString() {StringBuffer result = new StringBuffer();result.append("
Mighty Gumball, Inc.");result.append("
Java-enabled Standing Gumball Model #2004
");result.append("Inventory: " + count + " gumball");if (count != 1) {result.append("s");}result.append("
Machine is ");if (state == SOLD_OUT) {result.append("sold out.");} else if (state == NO_QUARTER) {result.append("waiting for quarter.");} else if (state == HAS_QUARTER) {result.append("waitring for turn of crank.");} else if (state == SOLD) {result.append("delivering a gumball.");}result.append("
");return result.toString();} }