设计模式(C#) - 享元模式(Flyweight Pattern)2010-05-26 cnblogs webabcd返回“”介绍运用共享技术有效地支持大量细粒度的对象。示例有一个Message实体类,某些对象对它的操作有Insert()和Get()方法,现在要运用共享技术支持这些对象。

MessageModel
using System;
using System.Collections.Generic;
using System.Text;
namespace Pattern.Flyweight
{
/**//// <summary>
/// Message实体类
/// </summary>
public class MessageModel
{
/**//// <summary>
/// 构造函数
/// </summary>
/// <param name="msg">Message内容</param>
/// <param name="pt">Message发布时间</param>
public MessageModel(string msg, DateTime pt)
{
this._message = msg;
this._publishTime = pt;
}
private string _message;
/**//// <summary>
/// Message内容
/// </summary>
public string Message
{
get { return _message; }
set { _message = value; }
}
private DateTime _publishTime;
/**//// <summary>
/// Message发布时间
/// </summary>
public DateTime PublishTime
{
get { return _publishTime; }
set { _publishTime = value; }
}
}
}