package com.siso.crazyworld;import android.content.res.Resources;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.support.v7.app.AppCompatActivity;import android.os.Bundle;import android.text.TextUtils;import android.view.View;import android.widget.EditText;import android.widget.ImageView;import com.siso.crazyworld.utils.APP;import com.siso.crazyworld.utils.FastBlurUtil;public class BlurimageActivity extends AppCompatActivity {ImageView image;EditText edit;@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_blurimage);image = (ImageView) findViewById(R.id.image);edit = (EditText) findViewById(R.id.edit);findViewById(R.id.button2).setOnClickListener(new View.OnClickListener() {@Overridepublic void onClick(View v) {String pattern = edit.getText().toString();int scaleRatio = 0;if (TextUtils.isEmpty(pattern)) {scaleRatio = 0;} else if (scaleRatio < 0) {scaleRatio = 10;} else {scaleRatio = Integer.parseInt(pattern);}//获取需要被模糊的原图bitmapResources res = getResources();Bitmap scaledBitmap = BitmapFactory.decodeResource(res, R.drawable.filter);//scaledBitmap为目标图像,10是缩放的倍数(越大模糊效果越高)Bitmap blurBitmap = FastBlurUtil.toBlur(scaledBitmap, scaleRatio);image.setScaleType(ImageView.ScaleType.CENTER_CROP);image.setImageBitmap(blurBitmap);}});findViewById(R.id.button).setOnClickListener(new View.OnClickListener() {@Overridepublic void onClick(View v) {//url为网络图片的url,10 是缩放的倍数(越大模糊效果越高)final String pattern = edit.getText().toString();final String url =//"http://imgs.duwu.me/duwu/doc/cover/201601/18/173040803962.jpg";"http://b.hiphotos.baidu.com/album/pic/item/caef76094b36acafe72d0e667cd98d1000e99c5f.jpg?psign=e72d0e667cd98d1001e93901213fb80e7aec54e737d1b867";new Thread(new Runnable() {@Overridepublic void run() {int scaleRatio = 0;if (TextUtils.isEmpty(pattern)) {scaleRatio = 0;} else if (scaleRatio < 0) {scaleRatio = 10;} else {scaleRatio = Integer.parseInt(pattern);}//下面的这个方法必须在子线程中执行final Bitmap blurBitmap2 = FastBlurUtil.GetUrlBitmap(url, scaleRatio);//刷新ui必须在主线程中执行APP.runOnUIThread(new Runnable() {@Overridepublic void run() {image.setScaleType(ImageView.ScaleType.CENTER_CROP);image.setImageBitmap(blurBitmap2);}});}}).start();}});}}activity_blurimage.xml内容:
<?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"xmlns:tools="http://schemas.android.com/tools"android:layout_width="match_parent"android:layout_height="match_parent"android:orientation="vertical"><ImageViewandroid:id="@+id/image2"android:layout_width="match_parent"android:layout_height="220dp"android:scaleType="centerCrop"android:background="@drawable/filter"/><LinearLayoutandroid:layout_width="match_parent"android:layout_height="wrap_content"android:orientation="horizontal"><EditTextandroid:id="@+id/edit"android:layout_width="wrap_content"android:layout_height="wrap_content"android:layout_marginTop="15dp"android:hint="输入模糊度"/><Buttonandroid:id="@+id/button2"android:layout_width="wrap_content"android:layout_height="wrap_content"android:text="转化毛玻璃"/><Buttonandroid:id="@+id/button"android:layout_width="wrap_content"android:layout_height="wrap_content"android:layout_marginLeft="4dp"android:text="转化网络图片毛玻璃"/></LinearLayout><ImageViewandroid:id="@+id/image"android:layout_width="match_parent"android:layout_height="240dp"android:layout_below="@+id/image2"/></LinearLayout>utils文件夹下APP.java代码:
package com.siso.crazyworld.utils;import android.app.Application;import android.os.Handler;public class APP extends Application {private static APP sInstance;public static APP getInstance() {return sInstance;}/** * 在主线程中刷新UI的方法 * * @param r */public static void runOnUIThread(Runnable r) {APP.getMainHandler().post(r);}/** * app的入口函数 */@Overridepublic void onCreate() {super.onCreate();//初始化contextsInstance = this;//初始化handlermHandler = new Handler();}//qcl用来在主线程中刷新uiprivate static Handler mHandler;public static Handler getMainHandler() {return mHandler;}}FastBlurUtil.cs代码:
package com.siso.crazyworld.utils;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import java.io.BufferedInputStream;import java.io.BufferedOutputStream;import java.io.ByteArrayOutputStream;import java.io.IOException;import java.io.InputStream;import java.io.OutputStream;import java.net.URL;public class FastBlurUtil {/** * 根据imagepath获取bitmap *//** * 得到本地或者网络上的bitmap url - 网络或者本地图片的绝对路径,比如: * A.网络路径: url="http://blog.foreverlove.us/girl2.png" ; * B.本地路径:url="file://mnt/sdcard/photo/image.png"; * C.支持的图片格式 ,png, jpg,bmp,gif等等 * @param url * @return */public static int IO_BUFFER_SIZE = 2 * 1024;public static Bitmap GetUrlBitmap(String url, int scaleRatio) {int blurRadius = 8;//通常设置为8就行。if (scaleRatio <= 0) {scaleRatio = 10;}Bitmap originBitmap = null;InputStream in = null;BufferedOutputStream out = null;try {in = new BufferedInputStream(new URL(url).openStream(), IO_BUFFER_SIZE);final ByteArrayOutputStream dataStream = new ByteArrayOutputStream();out = new BufferedOutputStream(dataStream, IO_BUFFER_SIZE);copy(in, out);out.flush();byte[] data = dataStream.toByteArray();originBitmap = BitmapFactory.decodeByteArray(data, 0, data.length);Bitmap scaledBitmap = Bitmap.createScaledBitmap(originBitmap,originBitmap.getWidth() / scaleRatio,originBitmap.getHeight() / scaleRatio,false);Bitmap blurBitmap = doBlur(scaledBitmap, blurRadius, true);return blurBitmap;} catch (IOException e) {e.printStackTrace();return null;}}private static void copy(InputStream in, OutputStream out)throws IOException {byte[] b = new byte[IO_BUFFER_SIZE];int read;while ((read = in.read(b)) != -1) {out.write(b, 0, read);}}//把本地图片毛玻璃化public static Bitmap toBlur(Bitmap originBitmap, int scaleRatio) {//int scaleRatio = 10;// 增大scaleRatio缩放比,使用一样更小的bitmap去虚化可以到更好的得模糊效果,而且有利于占用内存的减小;int blurRadius = 8;//通常设置为8就行。//增大blurRadius,可以得到更高程度的虚化,不过会导致CPU更加intensive/* 其中前三个参数很明显,其中宽高我们可以选择为原图尺寸的1/10;第四个filter是指缩放的效果,filter为true则会得到一个边缘平滑的bitmap,反之,则会得到边缘锯齿、pixelrelated的bitmap。这里我们要对缩放的图片进行虚化,所以无所谓边缘效果,filter=false。*/if (scaleRatio <= 0) {scaleRatio = 10;}Bitmap scaledBitmap = Bitmap.createScaledBitmap(originBitmap,originBitmap.getWidth() / scaleRatio,originBitmap.getHeight() / scaleRatio,false);Bitmap blurBitmap = doBlur(scaledBitmap, blurRadius, true);return blurBitmap;}public static Bitmap doBlur(Bitmap sentBitmap, int radius, boolean canReuseInBitmap) {Bitmap bitmap;if (canReuseInBitmap) {bitmap = sentBitmap;} else {bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);}if (radius < 1) {return (null);}int w = bitmap.getWidth();int h = bitmap.getHeight();int[] pix = new int[w * h];bitmap.getPixels(pix, 0, w, 0, 0, w, h);int wm = w - 1;int hm = h - 1;int wh = w * h;int div = radius + radius + 1;int r[] = new int[wh];int g[] = new int[wh];int b[] = new int[wh];int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;int vmin[] = new int[Math.max(w, h)];int divsum = (div + 1) >> 1;divsum *= divsum;int dv[] = new int[256 * divsum];for (i = 0; i < 256 * divsum; i++) {dv[i] = (i / divsum);}yw = yi = 0;int[][] stack = new int[div][3];int stackpointer;int stackstart;int[] sir;int rbs;int r1 = radius + 1;int routsum, goutsum, boutsum;int rinsum, ginsum, binsum;for (y = 0; y < h; y++) {rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;for (i = -radius; i <= radius; i++) {p = pix[yi + Math.min(wm, Math.max(i, 0))];sir = stack[i + radius];sir[0] = (p & 0xff0000) >> 16;sir[1] = (p & 0x00ff00) >> 8;sir[2] = (p & 0x0000ff);rbs = r1 - Math.abs(i);rsum += sir[0] * rbs;gsum += sir[1] * rbs;bsum += sir[2] * rbs;if (i > 0) {rinsum += sir[0];ginsum += sir[1];binsum += sir[2];} else {routsum += sir[0];goutsum += sir[1];boutsum += sir[2];}}stackpointer = radius;for (x = 0; x < w; x++) {r[yi] = dv[rsum];g[yi] = dv[gsum];b[yi] = dv[bsum];rsum -= routsum;gsum -= goutsum;bsum -= boutsum;stackstart = stackpointer - radius + div;sir = stack[stackstart % div];routsum -= sir[0];goutsum -= sir[1];boutsum -= sir[2];if (y == 0) {vmin[x] = Math.min(x + radius + 1, wm);}p = pix[yw + vmin[x]];sir[0] = (p & 0xff0000) >> 16;sir[1] = (p & 0x00ff00) >> 8;sir[2] = (p & 0x0000ff);rinsum += sir[0];ginsum += sir[1];binsum += sir[2];rsum += rinsum;gsum += ginsum;bsum += binsum;stackpointer = (stackpointer + 1) % div;sir = stack[(stackpointer) % div];routsum += sir[0];goutsum += sir[1];boutsum += sir[2];rinsum -= sir[0];ginsum -= sir[1];binsum -= sir[2];yi++;}yw += w;}for (x = 0; x < w; x++) {rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;yp = -radius * w;for (i = -radius; i <= radius; i++) {yi = Math.max(0, yp) + x;sir = stack[i + radius];sir[0] = r[yi];sir[1] = g[yi];sir[2] = b[yi];rbs = r1 - Math.abs(i);rsum += r[yi] * rbs;gsum += g[yi] * rbs;bsum += b[yi] * rbs;if (i > 0) {rinsum += sir[0];ginsum += sir[1];binsum += sir[2];} else {routsum += sir[0];goutsum += sir[1];boutsum += sir[2];}if (i < hm) {yp += w;}}yi = x;stackpointer = radius;for (y = 0; y < h; y++) {// Preserve alpha channel: ( 0xff000000 & pix[yi] )pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];rsum -= routsum;gsum -= goutsum;bsum -= boutsum;stackstart = stackpointer - radius + div;sir = stack[stackstart % div];routsum -= sir[0];goutsum -= sir[1];boutsum -= sir[2];if (x == 0) {vmin[y] = Math.min(y + r1, hm) * w;}p = x + vmin[y];sir[0] = r[p];sir[1] = g[p];sir[2] = b[p];rinsum += sir[0];ginsum += sir[1];binsum += sir[2];rsum += rinsum;gsum += ginsum;bsum += binsum;stackpointer = (stackpointer + 1) % div;sir = stack[stackpointer];routsum += sir[0];goutsum += sir[1];boutsum += sir[2];rinsum -= sir[0];ginsum -= sir[1];binsum -= sir[2];yi += w;}}bitmap.setPixels(pix, 0, w, 0, 0, w, h);return (bitmap);}}运行结果如图:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。