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CB中用socket api写网络通讯程序2008-01-05在7月4日看完sockcomp.pas后,我决定用socket api来写一个客户端和服务器并且同时支持TCP,UDP协议,于是我就去做,现将代码贴出来(已调试通过)

Socket api Client:
#ifndef UDPClientH
#define UDPClientH
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <stdio.h>
#include "CCEdit.h"
#define WM_SOCK WM_USER+100
class TLANForm : public TForm
{
__published: // IDE-managed Components
 TEdit *Port;
 TLabel *Label1;
 TLabel *Label2;
 TComboBox *Prot;
 TButton *Button1;
 TLabel *Label3;
 TEdit *Addr;
 TCCEdit *TxtEdit;
 void __fastcall FormCreate(TObject *Sender);
 void __fastcall Button1Click(TObject *Sender);
 void __fastcall FormDestroy(TObject *Sender);
private: // User declarations
 void __fastcall OnRecv(TMessage &Message);
public: // User declarations
 __fastcall TLANForm(TComponent* Owner);
 BEGIN_MESSAGE_MAP
VCL_MESSAGE_HANDLER(WM_SOCK,TMessage,OnRecv);
 END_MESSAGE_MAP(TForm);
};
extern PACKAGE TLANForm *LANForm;
#endif
.cpp File
#include <vcl.h>
#pragma hdrstop
#include "UDPClient.h"
#include "WinSock.h"
#pragma package(smart_init)
#pragma link "CCEdit"
#pragma resource "*.dfm"
TLANForm *LANForm;
enum PROTO {TCP=0,UDP=1};
SOCKET m_Socket=INVALID_SOCKET;
PROTO m_Protocol=TCP;
__fastcall TLANForm::TLANForm(TComponent* Owner)
 : TForm(Owner)
{
}
void __fastcall TLANForm::FormCreate(TObject *Sender)
{
 ::SendMessage(Prot->Handle,CB_SETCURSEL,0,0);
}
void __fastcall TLANForm::OnRecv(TMessage &Message)
{
 char buf[4096];
 int nLen;
 struct sockaddr_in from;
 int nLength=sizeof(struct sockaddr_in);
 switch(WSAGETSELECTEVENT(Message.LParam))
 {
case FD_READ:
 switch(m_Protocol)
 {
case TCP:
 nLen=recv(m_Socket,buf,4096,0);
 if(nLen>0){
buf[nLen]="";
TxtEdit->Text="Received Length:"+String(nLen)+" "+StrPas(buf);
 }
 break;
case UDP:
 nLen=recvfrom(m_Socket,buf,4096,0,(struct sockaddr*)&from,&nLength);
 if(nLen>0){
buf[nLen]="";
TxtEdit->Text="Received Length:"+String(nLen)+" "+StrPas(buf);
 }
 break;
 }
 break;
case FD_CLOSE:
 closesocket(m_Socket);
 break;
 }
}
void __fastcall TLANForm::Button1Click(TObject *Sender)
{
 char szTmp[256],buf[4096];
 int nSize=0;
 UINT m_Port;
 AnsiString addr;
 addr=Addr->Text.Trim();
 if(addr.IsEmpty()){
::MessageBox(0,"Please enter the server IP!","Error",MB_OK+MB_ICONERROR);
return;
 }
 unsigned long nAddr=inet_addr(addr.c_str());
 if(nAddr==INADDR_NONE){
::MessageBox(0,"Bad Internet IP!","Error",MB_OK+MB_ICONERROR);
return;}
 try
 {
m_Port=Port->Text.ToInt();
 }
 catch(Exception &e)
 {
::MessageBox(0,e.Message.c_str(),"Error",MB_OK+MB_ICONERROR);
return;
 }
 switch(Prot->ItemIndex)
 {
case 0:
 m_Protocol=TCP;
 break;
case 1:
 m_Protocol=UDP;
 break;
 }
 if(TxtEdit->Text.IsEmpty()){
::MessageBox(0,"Please enter the text you want to send!","Error",MB_OK+MB_ICONERROR);
return;}
 //Initialize Winsocket
 WSAData wsaData;
 ::ZeroMemory(&wsaData,sizeof(WSAData));
 WORD version=MAKEWORD(2,0);
 if(::WSAStartup(version,&wsaData)){
sprintf(szTmp,"Failed to initial winsock enviroment!,error no:%d",::WSAGetLastError());
return;}
 //Obtain the active connection
 char ComputerName[255];
 gethostname(ComputerName,255);
 struct hostent* he=gethostbyname(ComputerName);
 if(!he){
sprintf(szTmp,"Failed to get information to host!","Error",MB_OK+MB_ICONERROR);
::WSACleanup();
return;
 }
 //create new socket
 m_Socket=INVALID_SOCKET;
 switch(m_Protocol)
 {
case TCP:
 m_Socket=socket(AF_INET,SOCK_STREAM,0);
 break;
case UDP:
 m_Socket=socket(AF_INET,SOCK_DGRAM,0);
 break;
 }
 if(m_Socket==INVALID_SOCKET){
sprintf(szTmp,"Failed to create a new socket!,error no:%d",::WSAGetLastError());
::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
::WSACleanup();
return;
 }
 //bind socket
 struct sockaddr_in client;
 unsigned long nClient;
 memcpy(&nClient,he->h_addr_list[0],sizeof(int));
 if(nClient==INADDR_NONE){
sprintf(szTmp,"Failed to obtain the local machine"s IP!","Error",MB_OK+MB_ICONERROR);
::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
closesocket(m_Socket);
::WSACleanup();
return;
 }
 client.sin_family=AF_INET;
 client.sin_port=0;
 client.sin_addr.S_un.S_addr=(int)nClient;
 if(bind(m_Socket,(struct sockaddr*)&client,sizeof(struct sockaddr))){
sprintf(szTmp,"Failed to bind socket!","Error",MB_OK+MB_ICONERROR);
closesocket(m_Socket);
::WSACleanup();
return;}
 //connect socket
 struct sockaddr_in To;
 To.sin_family=AF_INET;
 To.sin_port=htons(m_Port);
 To.sin_addr.S_un.S_addr=(int)nAddr;
 fd_set FDSET;
 FD_ZERO(&FDSET);
 FD_SET(m_Socket,&FDSET);
 if(m_Protocol==TCP){
if(connect(m_Socket,(struct sockaddr*)&To,sizeof(struct sockaddr))){
 sprintf(szTmp,"Failed to connect the object!,error no:%d",::WSAGetLastError());
 ::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
 closesocket(m_Socket);
 ::WSACleanup();
 return;
}
int nError=select(1,0,&FDSET,0,0);
if(nError<=0){
sprintf(szTmp,"Failed to select socket!,error no:%d",::WSAGetLastError());
closesocket(m_Socket);
::WSACleanup();
return;}
 }
 //Send data
 int nLen=TxtEdit->Text.Length();
 if(nLen>4096){
sprintf(szTmp,"The buffer is too size to send,it shoud not be more than 4096 bytes!");
::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
closesocket(m_Socket);
::WSACleanup();
return;
 }
 strncpy(buf,TxtEdit->Text.c_str(),nLen);
 switch(m_Protocol)
 {
case TCP:
 nSize=send(m_Socket,buf,nLen,0);
 //ShowMessage(nSize);
 break;
case UDP:
 nSize=sendto(m_Socket,buf,nLen,0,(struct sockaddr*)&To,sizeof(struct sockaddr));
 //ShowMessage(nSize);
 break;
 }
 if(::WSAAsyncSelect(m_Socket,Handle,WM_SOCK,FD_READ|FD_CLOSE)){
sprintf(szTmp,"Failed to register socket event!,error no:%d",::WSAGetLastError());
::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
closesocket(m_Socket);
::WSACleanup();
return;}
}
void __fastcall TLANForm::FormDestroy(TObject *Sender)
{
 closesocket(m_Socket);
 ::WSACleanup();
}
Socket api Server:
.h File
#ifndef UDPServerH
#define UDPServerH
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <stdio.h>
#include "WinSock.h"
/*#define WM_SOCKET WM_USER+1000
#define INITSOCKETSUCCESS 0
#define INITSOCKETFAILURE 1
#define CREATELISTENSOCKETSUCCESS 2
#define CREATELISTENSOCKETFAILURE 3
#define SETLISTENSOCKETSUCCESS 4
#define SETLISTENSOCKETFAILURE 5
#define BINDLISTENSOCKETSUCCESS 6
#define BINDLISTENSOCKETFAILURE 7
#define LISTENSOCKETSUCCESS 8
#define LISTENSOCKETFAILURE 9
#define ACCEPTSOCKETSUCCESS 10
#define ACCEPTSOCKETFAILURE 11
*/
class TPSTNForm : public TForm
{
__published: // IDE-managed Components
 TEdit *Port;
 TLabel *Label1;
 TMemo *Memo1;
 TButton *Button1;
 TButton *Button2;
 TLabel *Label2;
 TComboBox *Prot;
 void __fastcall Button1Click(TObject *Sender);
 void __fastcall Button2Click(TObject *Sender);
 void __fastcall FormCreate(TObject *Sender);
 void __fastcall FormDestroy(TObject *Sender);
private: // User declarations
public: // User declarations
 __fastcall TPSTNForm(TComponent* Owner);
};
enum PROTO {TCP,UDP};
class TCommunication:public TThread //Communication Thread
{
private:
 SOCKET m_AcceptSocket;
 char szTmp[256];//ERROR MESSAGE
public:
 __fastcall TCommunication(SOCKET m_Socket,bool CreateSuspended);
 __fastcall ~TCommunication();
protected:
 virtual void __fastcall Execute();
};
class TListenThread:public TThread //Listen Thread
{
private:
 WSAData wsaData;
 struct sockaddr_in server;
 fd_set FDS;
 UINT m_Port;
 PROTO m_Protocol;
 char szTmp[256];//Error Message
public:
 SOCKET m_Socket;
 void __fastcall DoError();
 void __fastcall InitSocket();
 void __fastcall CreateListenSocket();
 void __fastcall SetListenSocket();
 void __fastcall BindListenSocket();
 void __fastcall ListenSocket();
public:
 __fastcall TListenThread(PROTO m_ProtocolA,UINT m_PortA,bool CreateSuspended);
 virtual __fastcall ~TListenThread();
protected:
 virtual void __fastcall Execute();
};
extern PACKAGE TPSTNForm *PSTNForm;
#endif
.cpp File
#include <vcl.h>
#pragma hdrstop
#include "UDPServer.h"
#pragma package(smart_init)
#pragma resource "*.dfm"
TPSTNForm *PSTNForm;
TListenThread *pThread=0;
//******************************CLASS TCommunication For TCP****************************************************
__fastcall TCommunication::TCommunication(SOCKET m_Socket,bool CreateSuspended):TThread(FALSE)
{
 m_AcceptSocket=m_Socket;
 szTmp[0]="";
 FreeOnTerminate=true;
}
__fastcall TCommunication::~TCommunication()
{
// closesocket(m_AcceptSocket);
}
void __fastcall TCommunication::Execute()
{
 char buf[4096];
 int nSize=0;
 nSize=recv(m_AcceptSocket,(char FAR*)buf,4096,0);
 if(nSize>0)
 {
buf[nSize]="";
//Display
PSTNForm->Memo1->Lines->Add("Received Length:"+String(nSize));
PSTNForm->Memo1->Lines->Add("Received:"+StrPas(buf));
//Deliver
::Sleep(100);
send(m_AcceptSocket,buf,nSize,0);
 }
}
//******************************CLASS TListenThread*****************************************************
__fastcall TListenThread::TListenThread(PROTO m_ProtocolA,UINT m_PortA,bool CreateSuspended):TThread(FALSE)
{
 m_Socket=INVALID_SOCKET;
 m_Port=m_PortA;
 m_Protocol=m_ProtocolA;
 szTmp[0]="";
 ::ZeroMemory(&wsaData,sizeof(WSAData));
 ::ZeroMemory(&server,sizeof(struct sockaddr_in));
 FreeOnTerminate=TRUE;//Automatically delete while terminating.
}
__fastcall TListenThread::~TListenThread()
{
 closesocket(m_Socket);
 ::WSACleanup();
 m_Socket=INVALID_SOCKET;
 m_Port=0;
 m_Protocol=TCP;
 szTmp[0]="";
 ::ZeroMemory(&wsaData,sizeof(WSAData));
 ::ZeroMemory(&server,sizeof(struct sockaddr_in));
}
void __fastcall TListenThread::DoError()
{
 if(m_Socket!=INVALID_SOCKET) closesocket(m_Socket);
 WSACleanup();
 return;
}
void __fastcall TListenThread::InitSocket()
{
 WORD version=MAKEWORD(2,0);
 if(::WSAStartup(version,&wsaData)){
sprintf(szTmp,"Failed to intiailize socket,error no:%d",::WSAGetLastError());
::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
DoError();
return;
 }
}
void __fastcall TListenThread::CreateListenSocket()
{
 switch(m_Protocol)
 {
case UDP:
 m_Socket=socket(AF_INET,SOCK_DGRAM,0);
 break;
case TCP:
 m_Socket=socket(AF_INET,SOCK_STREAM,0);
 break;
default:
 sprintf(szTmp,"Error protocol!");
 ::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
 DoError();
 break;
 }
 if(m_Socket==INVALID_SOCKET){
sprintf(szTmp,"Failed to create socket!");
::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
DoError();
return;
 }
}
void __fastcall TListenThread::SetListenSocket()
{
 server.sin_family=AF_INET;
 server.sin_port=htons(m_Port);
 server.sin_addr.S_un.S_addr=INADDR_ANY;
 int NewOpenType=SO_SYNCHRONOUS_NONALERT;
 if(setsockopt(INVALID_SOCKET,SOL_SOCKET,SO_OPENTYPE,(char*)&NewOpenType,4)){
sprintf(szTmp,"Set socket option error,error no:%d",::WSAGetLastError());
::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
DoError();
return;
 }
}
void __fastcall TListenThread::BindListenSocket()
{
if(bind(m_Socket,(sockaddr*)&server,sizeof(struct sockaddr_in))){
sprintf(szTmp,"Failed to bind socket,error no:%d",::WSAGetLastError());
::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
DoError();
return;
 }
}
void __fastcall TListenThread::ListenSocket()
{
if(listen(m_Socket,SOMAXCONN)){
 sprintf(szTmp,"listen error,error no:%d",::WSAGetLastError());
 ::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
 DoError();
 return;
}
//Determine whether there is any connection
FD_ZERO(&FDS);
FD_SET(m_Socket,&FDS);
}
void __fastcall TListenThread::Execute()
{
 char buf[4096];
 struct sockaddr_in from; //for UDP
 int nLen=sizeof(from),nSize=0; //for UDP
 InitSocket();
 CreateListenSocket();
 SetListenSocket();
 BindListenSocket();
 if(m_Protocol==UDP){
while(!Terminated){
 int nSize=recvfrom(m_Socket,buf,4096,0,(struct sockaddr*)&from,&nLen);
 if(nSize>0){
buf[nSize]="";
PSTNForm->Memo1->Lines->Add("Received Length:"+String(nSize));
PSTNForm->Memo1->Lines->Add("Received:"+StrPas(buf));
::Sleep(100);
sendto(m_Socket,buf,nSize,0,(struct sockaddr*)&from,sizeof(struct sockaddr_in));
 }
 else return;
}
 }
 ListenSocket();
 struct sockaddr_in client;
 int nLength=sizeof(struct sockaddr_in);
 while(!Terminated){
int nError=select(1,&FDS,0,0,0);
if(nError<=0) Terminate();
SOCKET m_AcceptSocket=accept(m_Socket,(struct sockaddr*)&client,&nLength);
if(m_AcceptSocket==INVALID_SOCKET){
 sprintf(szTmp,"Failed to execute accept,error no:%d",::WSAGetLastError());
 ::MessageBox(0,szTmp,"Error",MB_OK+MB_ICONERROR);
 DoError();
 Terminate();
 return;
}
TCommunication *pCThread=new TCommunication(m_AcceptSocket,FALSE);
pCThread->Terminate();
pCThread->WaitFor();
 }
}
//************************PSTNForm*********************************************//
__fastcall TPSTNForm::TPSTNForm(TComponent* Owner)
 : TForm(Owner)
{
}
void __fastcall TPSTNForm::Button1Click(TObject *Sender)
{
 Close();
}
void __fastcall TPSTNForm::Button2Click(TObject *Sender)
{
 if(pThread){
pThread->Suspend();
pThread->Terminate();
delete pThread;
pThread=0;
 }
 UINT m_Port;
 try
 {
m_Port=Port->Text.ToInt();
 }
 catch(Exception &e)
 {
::MessageBox(0,e.Message.c_str(),"Error",MB_OK+MB_ICONERROR);
return;
 }
 PROTO m_Protocol;
 switch(Prot->ItemIndex)
 {
case 0:
 m_Protocol=TCP;
 break;
case 1:
 m_Protocol=UDP;
 break;
default:
 break;
 }
 pThread=new TListenThread(m_Protocol,m_Port,FALSE);
 //pThread->Terminate();
}
void __fastcall TPSTNForm::FormCreate(TObject *Sender)
{
 ::SendMessage(Prot->Handle,CB_SETCURSEL,0,1);
}
void __fastcall TPSTNForm::FormDestroy(TObject *Sender)
{
 if(pThread){
pThread->Suspend();
pThread->Terminate();}
}

上面的代码,各位可根据自已的需要和针对自已的应用,在数据处理方面加以改进就可以了。