从主线程发送消息到子线程(准确地说应该是非UI线程)
package com.zhuozhuo;import android.app.Activity;import android.os.Bundle;import android.os.Handler;import android.os.Looper;import android.os.Message;import android.util.Log;import android.view.View;import android.view.View.OnClickListener;public class LooperThreadActivity extends Activity{ /** Called when the activity is first created. */private final int MSG_HELLO = 0; private Handler mHandler;@Override public void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.main);new CustomThread().start();//新建并启动CustomThread实例findViewById(R.id.send_btn).setOnClickListener(new OnClickListener() {@Override public void onClick(View v) {//点击界面时发送消息String str = "hello";Log.d("Test", "MainThread is ready to send msg:" + str);mHandler.obtainMessage(MSG_HELLO, str).sendToTarget();//发送消息到CustomThread实例 }}); }class CustomThread extends Thread {@Overridepublic void run() { //建立消息循环的步骤 Looper.prepare();//1、初始化Looper mHandler = new Handler(){//2、绑定handler到CustomThread实例的Looper对象public void handleMessage (Message msg) {//3、定义处理消息的方法 switch(msg.what) { case MSG_HELLO:Log.d("Test", "CustomThread receive msg:" + (String) msg.obj); }} }; Looper.loop();//4、启动消息循环} }}
从非UI线程传递消息到UI线程(界面主线程),因为主界面已经有MessageQueue,所以可以直接获取消息处理消息。而上面由主线程向非UI线程中处理消息的时候,非UI线程需要先添加消息队列,然后处理消息循环。
public class ThreadHandlerActivity extends Activity { /** Called when the activity is first created. */private static final int MSG_SUCCESS = 0;//获取图片成功的标识 private static final int MSG_FAILURE = 1;//获取图片失败的标识private ImageView mImageView; private Button mButton;private Thread mThread;private Handler mHandler = new Handler() {public void handleMessage (Message msg) {//此方法在ui线程运行 switch(msg.what) { case MSG_SUCCESS:mImageView.setImageBitmap((Bitmap) msg.obj);//imageview显示从网络获取到的logoToast.makeText(getApplication(), getApplication().getString(R.string.get_pic_success), Toast.LENGTH_LONG).show();break; case MSG_FAILURE:Toast.makeText(getApplication(), getApplication().getString(R.string.get_pic_failure), Toast.LENGTH_LONG).show();break; }} };@Override public void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.main);mImageView= (ImageView) findViewById(R.id.imageView);//显示图片的ImageViewmButton = (Button) findViewById(R.id.button);mButton.setOnClickListener(new OnClickListener() {@Override public void onClick(View v) {if(mThread == null) { mThread = new Thread(runnable); mThread.start();//线程启动}else { Toast.makeText(getApplication(), getApplication().getString(R.string.thread_started), Toast.LENGTH_LONG).show();} }}); }Runnable runnable = new Runnable() {@Overridepublic void run() {//run()在新的线程中运行 HttpClient hc = new DefaultHttpClient(); HttpGet hg = new HttpGet("http://csdnimg.cn/www/images/csdnindex_logo.gif");//获取csdn的logo final Bitmap bm; try {HttpResponse hr = hc.execute(hg);bm = BitmapFactory.decodeStream(hr.getEntity().getContent()); } catch (Exception e) {mHandler.obtainMessage(MSG_FAILURE).sendToTarget();//获取图片失败return; } mHandler.obtainMessage(MSG_SUCCESS,bm).sendToTarget();//获取图片成功,向ui线程发送MSG_SUCCESS标识和bitmap对象// mImageView.setImageBitmap(bm); //出错!不能在非ui线程操作ui元素// mImageView.post(new Runnable() {//另外一种更简洁的发送消息给ui线程的方法。////@Override//public void run() {//run()方法会在ui线程执行// mImageView.setImageBitmap(bm);//}// });} };
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