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首页 / 移动开发 / Android / Android自定义View实现水波纹引导动画

一、实现效果图


关于贝塞尔曲线


二、实现代码
1.自定义view

package com.czhappy.showintroduce.view;import android.content.Context;import android.graphics.Bitmap;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.Path;import android.util.AttributeSet;import android.view.View;import android.widget.RelativeLayout;/** * Description: 水波纹动画引导view * User: chenzheng * Date: 2017/1/14 0014 * Time: 18:01 */public class RippleIntroView extends RelativeLayout implements Runnable { private int mMaxRadius = 70; private int mInterval = 20; private int count = 0; private Bitmap mCacheBitmap; private Paint mRipplePaint; private Paint mCirclePaint; private Path mArcPath; public RippleIntroView(Context context) {this(context, null); } public RippleIntroView(Context context, AttributeSet attrs) {this(context, attrs, 0); } public RippleIntroView(Context context, AttributeSet attrs, int defStyleAttr) {super(context, attrs, defStyleAttr);init(); } private void init() {mRipplePaint = new Paint();mRipplePaint.setAntiAlias(true);mRipplePaint.setStyle(Paint.Style.STROKE);mRipplePaint.setColor(Color.WHITE);mRipplePaint.setStrokeWidth(2.f);mCirclePaint = new Paint();mCirclePaint.setAntiAlias(true);mCirclePaint.setStyle(Paint.Style.FILL);mCirclePaint.setColor(Color.WHITE);mArcPath = new Path(); } /*** view大小变化时系统调用* @param w* @param h* @param oldw* @param oldh*/ @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) {super.onSizeChanged(w, h, oldw, oldh);if (mCacheBitmap != null) { mCacheBitmap.recycle(); mCacheBitmap = null;} } @Override protected void onDraw(Canvas canvas) {//获取加号图片viewView mPlusChild = getChildAt(0);//获取提示图片viewView mRefsChild = getChildAt(1);if (mPlusChild == null || mRefsChild == null) return;//获取加号图片大小final int pw = mPlusChild.getWidth();final int ph = mPlusChild.getHeight();//获取提示图片大小final int fw = mRefsChild.getWidth();final int fh = mRefsChild.getHeight();if (pw == 0 || ph == 0) return;//加号图片中心点坐标final float px = mPlusChild.getX() + pw / 2;final float py = mPlusChild.getY() + ph / 2;//提示图片左上角坐标final float fx = mRefsChild.getX();final float fy = mRefsChild.getY();final int rw = pw / 2;final int rh = ph / 2;if (mCacheBitmap == null) { mCacheBitmap = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888); Canvas cv = new Canvas(mCacheBitmap); super.onDraw(cv); //清空所有已经画过的path至原始状态 mArcPath.reset(); //起始轮廓点移至x,y坐标点,即加号图片正下方再往下20位置 mArcPath.moveTo(px, py + rh + mInterval); //设置二次贝塞尔,实现平滑曲线,前两个参数为操作点坐标,后两个参数为结束点坐标 mArcPath.quadTo(px, fy - mInterval, fx + fw * 0.618f, fy - mInterval); //0~255,数值越小越透明 mRipplePaint.setAlpha(255); cv.drawPath(mArcPath, mRipplePaint); //绘制半径为6的实心圆点 cv.drawCircle(px, py + rh + mInterval, 6, mCirclePaint);}//绘制背景图片canvas.drawBitmap(mCacheBitmap, 0, 0, mCirclePaint);//保存画布当前的状态int save = canvas.save();for (int step = count; step <= mMaxRadius; step += mInterval) { //step越大越靠外就越透明 mRipplePaint.setAlpha(255 * (mMaxRadius - step) / mMaxRadius); canvas.drawCircle(px, py, (float) (rw + step), mRipplePaint);}//恢复Canvas的状态canvas.restoreToCount(save);//延迟80毫秒后开始运行postDelayed(this, 80); } @Override public void run() {//把run对象的引用从队列里拿出来,这样,他就不会执行了,但 run 没有销毁removeCallbacks(this);count += 2;count %= mInterval;invalidate();//重绘 } /*** 销毁view时调用,收尾工作*/ @Override protected void onDetachedFromWindow() {super.onDetachedFromWindow();if (mCacheBitmap != null) { mCacheBitmap.recycle(); mCacheBitmap = null;} }}
2.MainActivity.java
package com.czhappy.showintroduce.activity;import android.os.Bundle;import android.support.v7.app.AppCompatActivity;import android.view.View;import android.view.ViewGroup;import com.czhappy.showintroduce.R;public class MainActivity extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);View view = findViewById(R.id.layout_ripple);view.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) {((ViewGroup) v.getParent()).removeView(v); }}); }}
3.activity_main.xml
<?xml version="1.0" encoding="utf-8"?><FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent"> <TextViewandroid:layout_width="wrap_content"android:layout_height="wrap_content"android:text="Hello World!" /> <com.czhappy.showintroduce.view.RippleIntroViewandroid:id="@+id/layout_ripple"android:layout_width="match_parent"android:layout_height="match_parent"android:clickable="true"android:fitsSystemWindows="true"android:background="#AA000000"><ImageView android:id="@+id/iv_plus" android:layout_marginTop="36dp" android:src="@mipmap/ic_add" android:layout_alignParentRight="true" android:layout_marginRight="6dp" android:layout_width="wrap_content" android:layout_height="wrap_content"/><ImageView android:src="@mipmap/tips_subscribe" android:id="@+id/tv_title" android:layout_below="@id/iv_plus" android:layout_marginTop="50dp" android:layout_alignParentRight="true" android:layout_marginRight="40dp" android:layout_width="wrap_content" android:layout_height="wrap_content"/> </com.czhappy.showintroduce.view.RippleIntroView></FrameLayout>
三、源码下载
http://xiazai.jb51.net/201701/yuanma/AndroidShowIntroduce(jb51.net).rar
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。