<canvas id="plate"> 画表盘</canvas><canvas id="needles"> 画时针</canvas>
var plate=document.getElementById("plate");var needles=document.getElementById("needles");needles.setAttribute("style","position:absolute;top:8px;left:8px;"); //这里因为chrome里面,body的magin值为8px,所以我这里就没设为0了。var cntP=plate.getContext("2d");var cntH=needles.getContext("2d");plate.width=800;plate.height=500;needles.width=800;needles.height=500;到了这里准备工作就做完了,下面就准备绘制时钟了。我先定义了一个绘制时钟表盘的构造函数。
function drawclock(cnt,radius,platelen,linewidth,numLen,NUMLEN){this.cnt=cnt;this.radius=radius;this.platelen=platelen;this.linewidth=linewidth;this.numLen=numLen;this.NUMLEN=NUMLEN;this.getCalibCoor=function(i){ //获得表盘刻度两端的坐标var X=200+this.radius*Math.sin(6*i*Math.PI/180);var Y=200-this.radius*Math.cos(6*i*Math.PI/180);var x=200+(this.radius-this.platelen)*Math.sin(6*i*Math.PI/180);var y=200-(this.radius-this.platelen)*Math.cos(6*i*Math.PI/180);// 获得分钟数字的坐标var numx=200+(this.radius-this.platelen-this.numLen)*Math.sin(6*i*Math.PI/180);var numy=200-(this.radius-this.platelen-this.numLen)*Math.cos(6*i*Math.PI/180);//获得小时数字的坐标var numX=200+(this.radius-this.platelen-this.NUMLEN)*Math.sin(6*i*Math.PI/180); var numY=200-(this.radius-this.platelen-this.NUMLEN)*Math.cos(6*i*Math.PI/180);return {X:X,Y:Y,x:x,y:y,numx:numx,numy:numy,numX:numX,numY:numY};};this.drawCalibration=function(){ //画刻度for(var i=0,coorObj;i<60;i++){ coorObj=this.getCalibCoor(i); this.cnt.beginPath(); this.cnt.moveTo(coorObj.X,coorObj.Y); this.cnt.lineTo(coorObj.x,coorObj.y); this.cnt.closePath(); this.cnt.lineWidth=this.linewidth; this.cnt.strokeStyle="#ddd"; i%5==0&&(this.cnt.strokeStyle="#aaa") &&(this.cnt.lineWidth=this.linewidth*2); i%15==0&&(this.cnt.strokeStyle="#999") &&(this.cnt.lineWidth=this.linewidth*3); this.cnt.stroke(); this.cnt.font="10px Arial"; this.cnt.fillStyle="rgba(0,0,0,.2)"; this.cnt.fillText(i,coorObj.numx-7,coorObj.numy+3); i%5==0&&(this.cnt.fillStyle="rgba(0,0,0,.5)") &&(this.cnt.font="18px Arial") &&(this.cnt.fillText(i/5,coorObj.numX-5,coorObj.numY+5));}}; } var clock=new drawclock(cntP,200,5,1,10,25); //实例化一个表盘对象 clock.drawCalibration();function clockNeedle(cnt,R,lineWidth,strokeStyle,lineCap,obj){this.R=R;this.cnt=cnt;this.lineWidth=lineWidth;this.strokeStyle=strokeStyle;this.lineCap=lineCap;this.obj=obj;this.getNeedleCoor=function(i){var X=200+this.R*0.8*Math.sin(i); //起点的坐标var Y=200-this.R*0.8*Math.cos(i);var x=200-20*Math.sin(i); //终点的坐标var y=200+20*Math.cos(i);return {X:X,Y:Y,x:x,y:y};};this.drawNeedle=function(){var d=new Date().getTime();var angle;switch(this.obj){ case 0: angle=(d/3600000%24+8)/12*360*Math.PI/180; break; case 1: angle=d/60000%60/60*360*Math.PI/180; break; case 2: angle=d/1000%60/60*360*Math.PI/180; break;}var coorobj=this.getNeedleCoor(angle);this.cnt.beginPath();this.cnt.moveTo(coorobj.x,coorobj.y);this.cnt.lineTo(coorobj.X,coorobj.Y);// this.cnt.closePath();this.cnt.lineWidth=this.lineWidth;this.cnt.strokeStyle=this.strokeStyle;this.cnt.lineCap=this.lineCap;this.cnt.stroke();} }function draw(){cntH.clearRect(0,0,needles.width,needles.height);var mzneedle=new clockNeedle(cntH,200,1,"rgba(0,0,0,.5)","round",2);//最后一个参数0代表画时针,1画分针,2画秒针var fzneedle=new clockNeedle(cntH,80,3,"rgba(0,0,0,.4)","round",0);var szneedle=new clockNeedle(cntH,140,2,"rgba(0,0,0,.3)","round",1);mzneedle.drawNeedle();fzneedle.drawNeedle();szneedle.drawNeedle();cntH.arc(200,200,5,0,2*Math.PI);cntH.fillStyle="rgba(0,0,0,.5)";cntH.fill(); } setInterval(draw,1);下面附上该时钟的图片:
以上就是本文的全部内容,希望对大家的学习有所帮助。