随便新建一个asp.net web项目,拖入即可。现在知道为什么游戏老是暴不出好装备,因为他的权重是非常小地。。。中午吃饭随机一下,想去哪一家,就把权重值设大一点,再中不了,就认命吧!

Default.aspx
<%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"><head runat="server"><title>加权随机</title></head><body><form id="form1" runat="server"><div><asp:TextBox ID="txtNum" runat="server" Text="100" ></asp:TextBox><br /><br /><asp:Button ID="btnRandom" runat="server" Text="开始抽奖(装备)" onclick="btnRandom_Click"/><br /><br /><asp:Button ID="btnRandomFood" runat="server" Text="开始抽奖(餐厅)" onclick="btnRandomFood_Click"/><br /><br /><asp:Button ID="btnClear" runat="server" Text="清屏" onclick="btnClear_Click"/><br /><asp:Literal ID="lblResult" runat="server"></asp:Literal></div></form></body></html>
Default.aspx.cs
using System;using System.Collections.Generic;using System.Linq;using System.Web;using System.Web.UI;using System.Web.UI.WebControls; public partial class _Default : System.Web.UI.Page{//<string,int>:<名称:权重>public Dictionary<string, int> Goods = new Dictionary<string, int>();public int TotalWeight = 0; public class Good{/// <summary>/// 名称/// </summary>public string Name{get;set;}/// <summary>/// 权重(大于等于1,否则出现的可能性为0)/// </summary>public int Weight{get;set;}} public List<Good> Result = new List<Good>(); protected void Page_Load(object sender, EventArgs e){} /// <summary>/// 初始化装备 俺是《梦三国》玩家,嘿嘿/// </summary>protected void InitGoods(){Goods.Clear();TotalWeight = 0; Goods.Add("寒冰爪", 2); //神器(拳爪类)Goods.Add("重毛皮", 300);Goods.Add("小毛皮", 1000);Goods.Add("轻毛皮", 1000);Goods.Add("神之防具打造书", 5);Goods.Add("传说武器打造书", 20);Goods.Add("紫檀树枝", 300);Goods.Add("硬毛皮", 600);Goods.Add("勾魂水晶", 8);Goods.Add("真龙炙舞剑", 30);Goods.Add("董卓勾魂", 1);//神器中的神器(长柄类) foreach (KeyValuePair<string, int> kvp in Goods){TotalWeight += kvp.Value;} } /// <summary>/// 初始化餐厅,公司楼下餐厅比较多,只写几个,意思意思。。。/// </summary>protected void InitFood(){Goods.Clear();TotalWeight = 0; Goods.Add("清真兰州", 1);Goods.Add("长安客", 1);Goods.Add("迎客松", 1);Goods.Add("吉祥混沌", 1); foreach (KeyValuePair<string, int> kvp in Goods){TotalWeight += kvp.Value;}} protected int GetTryParse(){try{return int.Parse(txtNum.Text);}catch {return 1;}} //开始抽奖(装备)protected void btnRandom_Click(object sender, EventArgs e){InitGoods(); lblResult.Text = lblResult.Text + "<br/>"; int Count = GetTryParse();for (int i = 1; i <= Count; i++){Random rdm = new Random(GetRandomSeed()); int Weight = rdm.Next(1, TotalWeight + 1); ProduceResult(Weight);} foreach (KeyValuePair<string, int> kvp in Goods){int c = Result.Count(d => d.Name == kvp.Key);double rate = c * 1.0 / Count * 1.0 * 100; lblResult.Text = lblResult.Text + "物品名称:" + kvp.Key + " 权重:" + kvp.Value + " 暴出次数:" + c.ToString() + " 暴出率:" + rate + "%<br/>";} } //开始抽奖(餐厅)protected void btnRandomFood_Click(object sender, EventArgs e){InitFood(); lblResult.Text = lblResult.Text + "<br/>"; int Count = GetTryParse();for (int i = 1; i <= Count; i++){Random rdm = new Random(GetRandomSeed()); int Weight = rdm.Next(1, TotalWeight + 1); ProduceResult(Weight);} foreach (KeyValuePair<string, int> kvp in Goods){int c = Result.Count(d => d.Name == kvp.Key);double rate = c * 1.0 / Count * 1.0 * 100; lblResult.Text = lblResult.Text + "餐厅名称:" + kvp.Key + " 权重:" + kvp.Value + " 暴出次数:" + c.ToString() + " 暴出率:" + rate + "%<br/>";} } /// <summary>/// 根据随机权重判断所在范围/// </summary>/// <param name="Weight"></param>protected void ProduceResult(int Weight){int min = 1;int max = 1;foreach (KeyValuePair<string, int> kvp in Goods){max = min + kvp.Value - 1; if (Weight >= min && Weight <= max){Good g = new Good();g.Name = kvp.Key;g.Weight = kvp.Value;Result.Add(g);return;} min = max + 1;}} /// <summary>/// 随机种子值(防止速度过快造成的重复)/// </summary>/// <returns></returns>private static int GetRandomSeed(){byte[] bytes = new byte[4];System.Security.Cryptography.RNGCryptoServiceProvider rng = new System.Security.Cryptography.RNGCryptoServiceProvider();rng.GetBytes(bytes);return BitConverter.ToInt32(bytes, 0);} //清屏操作protected void btnClear_Click(object sender, EventArgs e){lblResult.Text = "";}}以上所述就是本文的全部内容了,希望大家能够喜欢。