var ws = require("nodejs-websocket");console.log("开始建立连接...")var game1 = null,game2 = null , game1Ready = false , game2Ready = false;var server = ws.createServer(function(conn){conn.on("text", function (str) {console.log("收到的信息为:"+str)if(str==="game1"){game1 = conn;game1Ready = true;conn.sendText("success");}if(str==="game2"){game2 = conn;game2Ready = true;}if(game1Ready&&game2Ready){game2.sendText(str);}conn.sendText(str)})conn.on("close", function (code, reason) {console.log("关闭连接")});conn.on("error", function (code, reason) {console.log("异常关闭")});}).listen(8001)console.log("WebSocket建立完毕")【game1代码】:通过点击获取三个框的内容,传到服务器<!doctype html><html lang="en"><head><meta charset="UTF-8"><title>Document</title><style>.kuang{text-align: center;margin-top:200px;}#mess{text-align: center}.value{width: 200px;height:200px;border:1px solid;text-align: center;line-height: 200px;display: inline-block;}</style></head><body><div id="mess">正在连接...</div><div class="kuang"><div class="value" id="value1">小明小明</div><div class="value" id="value2">大胸大胸</div><div class="value" id="value3">小张小张</div></div><script>var mess = document.getElementById("mess");if(window.WebSocket){var ws = new WebSocket("ws://192.168.17.80:8001");ws.onopen = function(e){console.log("连接服务器成功");ws.send("game1");}ws.onclose = function(e){console.log("服务器关闭");}ws.onerror = function(){console.log("连接出错");}ws.onmessage = function(e){mess.innerHTML = "连接成功"document.querySelector(".kuang").onclick = function(e){var time = new Date();ws.send(time + " game1点击了“" + e.target.innerHTML+"”");}}}</script></body></html>【game2代码】:获取服务推送来的消息,并且显示<!doctype html><html lang="en"><head><meta charset="UTF-8"><title>Document</title><style>.kuang{text-align: center;margin-top:200px;}#mess{text-align: center}</style></head><body><div id="mess"></div><script>var mess = document.getElementById("mess");if(window.WebSocket){var ws = new WebSocket("ws://192.168.17.80:8001");ws.onopen = function(e){console.log("连接服务器成功");ws.send("game2");}ws.onclose = function(e){console.log("服务器关闭");}ws.onerror = function(){console.log("连接出错");}ws.onmessage = function(e){var time = new Date();mess.innerHTML+=time+"的消息:"+e.data+"<br>"}}</script></body></html>运行截图:
代码非常简单:很容易看懂,nodejs-WebSocket的调用也非常简洁明了,具体nodejs-websocket的API可以看https://www.npmjs.org/package/nodejs-websocket,里面都有介绍,自己测试一下,就很容易了,客户端的实现也是很简单,就通过onopen,onmessage等几个方法就可以实现了。
ps:nodejs缺点
1. nodejs更新很快,可能会出现版本联兼容
2. nodejs还不算成熟,还没有大制作。
3. nodejs不像其他的服务器,对于不同的连接,不支持进程和线程操作。
在权衡Nodejs给我们带来无限畅快的开发的同时,要考虑到他的不成熟,特别是对于“长连接”的网络通信应用。