简单的用JavaScript模拟微信打飞机,部分功能还不完善,刚开始写,还有很多不足,还望大家多多指出。
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><html><head><title></title><meta http-equiv="content" content="text/html" charset="utf-8"/><style type="text/css">*{margin: 0;padding: 0;}#contentdiv{position: absolute;left: 500px;}#startdiv{width: 320px;height: 568px;background-image: url(../image/开始背景.png);}button{outline: none;}#startdiv button{position: absolute;top: 500px;left: 82px;width: 150px;height: 30px;border: 1px solid black;border-radius: 30px;background-color: #c4c9ca;}#maindiv{width: 320px;height: 568px;background-image:url(../image/background_1.png) ;display: none;}#maindiv img{position: absolute;z-index: 1;}#scorediv{font-size: 16px;font-weight: bold;position: absolute;top: 10px;left: 10px;display: none;}#scorediv{font-size: 18px;font-weight: bold;}#suspenddiv{position: absolute;top: 210px;left: 82px;display: none;z-index: 2;}#suspenddiv button{width: 150px;height: 30px;margin-bottom: 20px;border: 1px solid black;border-radius: 30px;background-color: #c4c9ca;}#enddiv{position: absolute;top: 210px;left: 75px;border: 1px solid gray;border-radius: 5px;text-align: center;background-color:#d7ddde;display: none;z-index: 2;}.plantext{width: 160px;height: 30px;line-height: 30px;font-size: 16px;font-weight: bold;}#planscore{width: 160px;height: 80px;line-height: 80px;border-top: 1px solid gray;border-bottom: 1px solid gray;font-size: 16px;font-weight: bold;}#enddiv div{width: 160px;height: 50px;}#enddiv div button{margin-top:10px ;width: 90px;height: 30px;border: 1px solid gray;border-radius: 30px;}</style></head> <body><div id="contentdiv"><div id="startdiv"><button onclick="begin()">开始游戏</button></div><div id="maindiv"><div id="scorediv"><label>分数:</label><label id="label">0</label></div><div id="suspenddiv"><button>继续</button><br/><button>重新开始</button><br/><button>回到主页</button></div><div id="enddiv"><p class="plantext">飞机大战分数</p><p id="planscore">0</p><div><button onclick="jixu()">继续</button></div></div></div></div><script type="text/javascript">//获得主界面var mainDiv=document.getElementById("maindiv");//获得开始界面var startdiv=document.getElementById("startdiv");//获得游戏中分数显示界面var scorediv=document.getElementById("scorediv");//获得分数界面var scorelabel=document.getElementById("label");//获得暂停界面var suspenddiv=document.getElementById("suspenddiv");//获得游戏结束界面var enddiv=document.getElementById("enddiv");//获得游戏结束后分数统计界面var planscore=document.getElementById("planscore");//初始化分数var scores=0; /* 创建飞机类 */function plan(hp,X,Y,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){this.planX=X;this.planY=Y;this.imagenode=null;this.planhp=hp;this.planscore=score;this.plansizeX=sizeX;this.plansizeY=sizeY;this.planboomimage=boomimage;this.planisdie=false;this.plandietimes=0;this.plandietime=dietime;this.plansudu=sudu;//行为/* 移动行为 */this.planmove=function(){if(scores<=50000){this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+"px";}else if(scores>50000&&scores<=100000){this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+1+"px";}else if(scores>100000&&scores<=150000){this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+2+"px";}else if(scores>150000&&scores<=200000){this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+3+"px";}else if(scores>200000&&scores<=300000){this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+4+"px";}else{this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+5+"px";}}this.init=function(){this.imagenode=document.createElement("img");this.imagenode.style.left=this.planX+"px";this.imagenode.style.top=this.planY+"px";this.imagenode.src=imagesrc;mainDiv.appendChild(this.imagenode);}this.init();} /* 创建子弹类 */function bullet(X,Y,sizeX,sizeY,imagesrc){this.bulletX=X;this.bulletY=Y;this.bulletimage=null;this.bulletattach=1;this.bulletsizeX=sizeX;this.bulletsizeY=sizeY;//行为/* 移动行为 */this.bulletmove=function(){this.bulletimage.style.top=this.bulletimage.offsetTop-20+"px";}this.init=function(){this.bulletimage=document.createElement("img");this.bulletimage.style.left= this.bulletX+"px";this.bulletimage.style.top= this.bulletY+"px";this.bulletimage.src=imagesrc;mainDiv.appendChild(this.bulletimage);}this.init();} /* 创建单行子弹类 */function oddbullet(X,Y){bullet.call(this,X,Y,6,14,"../image/bullet1.png");} /* 创建敌机类 */function enemy(hp,a,b,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){plan.call(this,hp,random(a,b),-100,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc);}//产生min到max之间的随机数function random(min,max){return Math.floor(min+Math.random()*(max-min));} /* 创建本方飞机类 */function ourplan(X,Y){var imagesrc="../image/我的飞机.gif";plan.call(this,1,X,Y,66,80,0,660,0,"../image/本方飞机爆炸.gif",imagesrc);this.imagenode.setAttribute("id","ourplan");} /* 创建本方飞机 */var selfplan=new ourplan(120,485);//移动事件var ourPlan=document.getElementById("ourplan");var yidong=function(){var oevent=window.event||arguments[0];var chufa=oevent.srcElement||oevent.target;var selfplanX=oevent.clientX-500;var selfplanY=oevent.clientY;ourPlan.style.left=selfplanX-selfplan.plansizeX/2+"px";ourPlan.style.top=selfplanY-selfplan.plansizeY/2+"px";//document.getElementsByTagName("img")[0].style.left=selfplanX-selfplan.plansizeX/2+"px";//document.getElementsByTagName("img")[0]..style.top=selfplanY-selfplan.plansizeY/2+"px";}/* 暂停事件 */var number=0;var zanting=function(){if(number==0){suspenddiv.style.display="block";if(document.removeEventListener){mainDiv.removeEventListener("mousemove",yidong,true);bodyobj.removeEventListener("mousemove",bianjie,true);}else if(document.detachEvent){mainDiv.detachEvent("onmousemove",yidong);bodyobj.detachEvent("onmousemove",bianjie);}clearInterval(set);number=1;}else{suspenddiv.style.display="none";if(document.addEventListener){mainDiv.addEventListener("mousemove",yidong,true);bodyobj.addEventListener("mousemove",bianjie,true);}else if(document.attachEvent){mainDiv.attachEvent("onmousemove",yidong);bodyobj.attachEvent("onmousemove",bianjie);}set=setInterval(start,20);number=0;}}//判断本方飞机是否移出边界,如果移出边界,则取消mousemove事件,反之加上mousemove事件var bianjie=function(){var oevent=window.event||arguments[0];var bodyobjX=oevent.clientX;var bodyobjY=oevent.clientY;if(bodyobjX<505||bodyobjX>815||bodyobjY<0||bodyobjY>568){if(document.removeEventListener){mainDiv.removeEventListener("mousemove",yidong,true);}else if(document.detachEvent){mainDiv.detachEvent("onmousemove",yidong);}}else{if(document.addEventListener){mainDiv.addEventListener("mousemove",yidong,true);}else if(document.attachEvent){mainDiv.attachEvent("nomousemove",yidong);}}}//暂停界面重新开始事件//function chongxinkaishi(){//location.reload(true);//startdiv.style.display="none";//maindiv.style.display="block";//}var bodyobj=document.getElementsByTagName("body")[0];if(document.addEventListener){//为本方飞机添加移动和暂停mainDiv.addEventListener("mousemove",yidong,true);//为本方飞机添加暂停事件selfplan.imagenode.addEventListener("click",zanting,true);//为body添加判断本方飞机移出边界事件bodyobj.addEventListener("mousemove",bianjie,true);//为暂停界面的继续按钮添加暂停事件suspenddiv.getElementsByTagName("button")[0].addEventListener("click",zanting,true);//suspenddiv.getElementsByTagName("button")[1].addEventListener("click",chongxinkaishi,true);//为暂停界面的返回主页按钮添加事件suspenddiv.getElementsByTagName("button")[2].addEventListener("click",jixu,true);}else if(document.attachEvent){//为本方飞机添加移动mainDiv.attachEvent("onmousemove",yidong);//为本方飞机添加暂停事件selfplan.imagenode.attachEvent("onclick",zanting);//为body添加判断本方飞机移出边界事件bodyobj.attachEvent("onmousemove",bianjie);//为暂停界面的继续按钮添加暂停事件suspenddiv.getElementsByTagName("button")[0].attachEvent("onclick",zanting);//suspenddiv.getElementsByTagName("button")[1].attachEvent("click",chongxinkaishi,true);//为暂停界面的返回主页按钮添加事件suspenddiv.getElementsByTagName("button")[2].attachEvent("click",jixu,true);}//初始化隐藏本方飞机selfplan.imagenode.style.display="none"; /* 敌机对象数组 */var enemys=[]; /* 子弹对象数组 */var bullets=[];var mark=0;var mark1=0;var backgroundPositionY=0;/* 开始函数 */function start(){mainDiv.style.backgroundPositionY=backgroundPositionY+"px";backgroundPositionY+=0.5;if(backgroundPositionY==568){backgroundPositionY=0;}mark++;/* 创建敌方飞机 */ if(mark==20){mark1++;//中飞机if(mark1%5==0){enemys.push(new enemy(6,25,274,46,60,5000,360,random(1,3),"../image/中飞机爆炸.gif","../image/enemy3_fly_1.png"));}//大飞机if(mark1==20){enemys.push(new enemy(12,57,210,110,164,30000,540,1,"../image/大飞机爆炸.gif","../image/enemy2_fly_1.png"));mark1=0;}//小飞机else{enemys.push(new enemy(1,19,286,34,24,1000,360,random(1,4),"../image/小飞机爆炸.gif","../image/enemy1_fly_1.png"));}mark=0;} /* 移动敌方飞机 */var enemyslen=enemys.length;for(var i=0;i<enemyslen;i++){if(enemys[i].planisdie!=true){enemys[i].planmove();}/* 如果敌机超出边界,删除敌机 */if(enemys[i].imagenode.offsetTop>568){mainDiv.removeChild(enemys[i].imagenode);enemys.splice(i,1);enemyslen--;}//当敌机死亡标记为true时,经过一段时间后清除敌机if(enemys[i].planisdie==true){enemys[i].plandietimes+=20;if(enemys[i].plandietimes==enemys[i].plandietime){mainDiv.removeChild(enemys[i].imagenode);enemys.splice(i,1);enemyslen--;}}} /* 创建子弹 */if(mark%5==0){bullets.push(new oddbullet(parseInt(selfplan.imagenode.style.left)+31,parseInt(selfplan.imagenode.style.top)-10));} /* 移动子弹 */var bulletslen=bullets.length;for(var i=0;i<bulletslen;i++){bullets[i].bulletmove();/* 如果子弹超出边界,删除子弹 */if(bullets[i].bulletimage.offsetTop<0){mainDiv.removeChild(bullets[i].bulletimage);bullets.splice(i,1);bulletslen--;}} /* 碰撞判断 */for(var k=0;k<bulletslen;k++){for(var j=0;j<enemyslen;j++){//判断碰撞本方飞机if(enemys[j].planisdie==false){if(enemys[j].imagenode.offsetLeft+enemys[j].plansizeX>=selfplan.imagenode.offsetLeft&&enemys[j].imagenode.offsetLeft<=selfplan.imagenode.offsetLeft+selfplan.plansizeX){if(enemys[j].imagenode.offsetTop+enemys[j].plansizeY>=selfplan.imagenode.offsetTop+40&&enemys[j].imagenode.offsetTop<=selfplan.imagenode.offsetTop-20+selfplan.plansizeY){//碰撞本方飞机,游戏结束,统计分数selfplan.imagenode.src="../image/本方飞机爆炸.gif";enddiv.style.display="block";planscore.innerHTML=scores;if(document.removeEventListener){mainDiv.removeEventListener("mousemove",yidong,true);bodyobj.removeEventListener("mousemove",bianjie,true);}else if(document.detachEvent){mainDiv.detachEvent("onmousemove",yidong);bodyobj.removeEventListener("mousemove",bianjie,true);}clearInterval(set);}}//判断子弹与敌机碰撞if((bullets[k].bulletimage.offsetLeft+bullets[k].bulletsizeX>enemys[j].imagenode.offsetLeft)&&(bullets[k].bulletimage.offsetLeft<enemys[j].imagenode.offsetLeft+enemys[j].plansizeX)){if(bullets[k].bulletimage.offsetTop<=enemys[j].imagenode.offsetTop+enemys[j].plansizeY&&bullets[k].bulletimage.offsetTop+bullets[k].bulletsizeY>=enemys[j].imagenode.offsetTop){//敌机血量减子弹攻击力enemys[j].planhp=enemys[j].planhp-bullets[k].bulletattach;//敌机血量为0,敌机图片换为爆炸图片,死亡标记为true,计分if(enemys[j].planhp==0){scores=scores+enemys[j].planscore;scorelabel.innerHTML=scores;enemys[j].imagenode.src=enemys[j].planboomimage;enemys[j].planisdie=true;}//删除子弹mainDiv.removeChild(bullets[k].bulletimage);bullets.splice(k,1);bulletslen--;break;}}}}}}/* 开始游戏按钮点击事件 */var set;function begin(){ startdiv.style.display="none";mainDiv.style.display="block";selfplan.imagenode.style.display="block";scorediv.style.display="block";/* 调用开始函数 */set=setInterval(start,20);}//游戏结束后点击继续按钮事件function jixu(){location.reload(true);}</script></body></html>以上所述就是本文的全部内容了,希望大家能够喜欢。